benuts is a Belgian studio with more than 10 years of international experience in creating VFX, CG
elements and motion design for feature films, TV-series and commercials. We have a 3D team
working on Houdini & Maya, a team of 2D compositors working in a Nuke pipeline, a Realtime
department working on Unreal Engine and a team of digital matte painters & motion graphics artists
working on Photoshop & After Effects. This allows us to put the best know-how in every skill of the
visual image with a workflow suited.
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Nuke Compositor
The Nuke Compositor integrates elements shot in live action or CG elements to create the final image
of shots, under the supervision of a Lead Compositor.
Skills required:
Creative, aesthetic and technical abilitiesGood knowledge of Nuke, After Effects is a plus
Basic understanding of 3D compositing and multi-pass compositing
Tracking and stabilisation
Clean plate creation, beauty, and production fixes
Matte generation (roto, keying green or bluescreens, etc.)
Good understanding of perspective, light, depth of field, distortion, and motion blur, grain
Understanding of photorealistic VFX workflow
Clean and efficient script organization
Other skills:
Attention to detail
Problem-solving
Dedication
Organization and communication skills, team spirit oriented
Drive, natural curiosity about new technologies linked to the VFX and gaming sectors
We offer you the opportunity to join a great working environment with a talented team and to work on
exciting projects. Our main office is in La Hulpe but we also have locations in Mechelen and Brussels.
If you are not self-employed, we offer freelance contracts paid according to the CP227 scale.
Our mission: to support Belgian artists in developing their skills in a creative environment with no limits,
to bring each project to life.
Wanna be nuts? Join us!
Send us your CV, showreel, Artstation
profile,... at jobs@benuts.be
www.benuts.be